Development is done on 240Hz, causes tests to not be identical across devices on refresh rates #21

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opened 2026-03-28 23:30:47 +01:00 by AramJonghu · 1 comment
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  • Unify one refresh rate or allow game to force a frame rate (like force 120fps even when on 60Hz).

Easiest solution would be to force 60Hz and simply adjust the numbers (which would be to speed everything by 4 to match what I was used to on 240Hz).

- [x] Unify one refresh rate or allow game to force a frame rate (like force 120fps even when on 60Hz). Easiest solution would be to force 60Hz and simply adjust the numbers (which would be to speed everything by 4 to match what I was used to on 240Hz).
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Forced to 30, 60 not possible with the yaeger engine alone.

Forced to 30, 60 not possible with the yaeger engine alone.
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AramJonghu/gameron-the-lost-level#21
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